![Tsubine Shirazumi XSAPp3](https://2img.net/r/ihimizer/img923/5440/XSAPp3.png)
Vizard Character Template
Basic Information
† Name: Tsubine Shirazumi (白泉 鶴火音)
† Nicknames/Aliases: Isshin Kensei (一振 剣聖; Single Swing Sword Saint)
† Appearance Age: Late-20s
† Actual Age: 988
† Gender: Male
† Height: 6'3
† Weight: 220lbs
† Appearance:
![Tsubine Shirazumi 0pzpWN](https://2img.net/r/ihimizer/img924/204/0pzpWN.png)
Character Synopsis
† Personality:
Tsubine's reputation is that of being a calm, yet passionate person. He's the type to waltz in on his subordinate's training regimens and watch—or even ask to join. He'll observe with nothing but a small smile on his face, and he'll not give pointers unless asked. Tsubine genuinely enjoys the time he spends with his subordinates and other Captains. If anything, the camaraderie Tsubine has shown with the other Divisions during his time as a proper Captain is what he has been most known for. His reputation as a Captain of Internal Affairs was described as being similar to a disappointed father. He's wanted the Gotei to be better.
Why? Because Tsubine's come to terms that he's a flawed man. He's made mistakes. He's hurt people that didn't deserve it. He's been hurt. He's let that hurt control him. He's accepted that his pain can cause others' pain. And yet, he's striving to be better. Well, mostly. Because he's still flawed, he stumbles and for the past 15 years, he's been stumbling constantly.
This is because of the passion Tsubine has within him. He cares for his comrades and the loss of three of his most trusted subordinates—his own wife included—during the Great Lockout nearly broke him. In some ways, he is broken. He'll wake up from nightmares screaming. Some sounds and smells send him into a panic. He swears he's seen his late wife out of the corner of his eye. He's got a lot of trauma bottled up, and it's only being fueled by his desire of guiding others to be better.
Tsubine is someone who truly believes in what it means to be part of the Gotei 13. He's got an abundance of pride for what he does—and it shows. Although he's not one to stick with some traditions (hence his attire), he shows immense respect for what the Gotei is meant to be. It's not perfect, but it can always be better. Some might call him a progressive to the point of being radical. He does what he does to make things better from within. It's why he's formed the Red Division—to challenge an age-old belief that has been holding the Gotei back.
† History:
- Early Life and Schooling—1084 to 1398:
Tsubine was born in District 17 of South Rukongai, Kuromikage-ro (黒御影炉; Black Granite Furnace). Both of his parents worked in community service for the district. His father, Iguchi Shirazumi, was a former Shinigami whose left arm had been lost in battle about five years prior. His mother, Kanae Shirazumi, was never able to pass the entrance exam and has been serving a head of a sort-of neighborhood watch. After Iguchi retired from the Gotei 13, he worked with the neighborhood with his wife.
Tsubine had no particularly exciting event during his childhood. His parents cared for him and raised him well. Iguchi taught Tsubine how to control the latent Shinigami power within him to the best he could with a single arm. Tsubine took the entrance exam to Shin'ō Academy—and passed on his first try (his dad being a former member of the 13th Division really helped). Like his early days, his time in the academy was rather uneventful until his last two years.
Although rare, Hollow incursion into the Rukongai do happen. Iguchi and Kanae were both killed in one. Although they (and the neighborhood watch) defeated the Hollow before the Gotei 13 arrived, the injuries they sustained were too severe and they passed away. Tsubine took a month off of school for mourning and to get what affairs they had in order. Thankfully, the other residents of District 17 helped him out. The current headquarters of the neighborhood watch stands and where his childhood home once did—and it is now named after his parents: Kaguchi Tower.
Tsubine returned to finish his schooling, and it was at this time that something awoke within him. Tsubine was only slightly ahead of his classmates in Zanjutsu before the loss of his parents. Afterward? He was readily trouncing his instructors. This would lead him to the next stage in his life: exclusive training. Tsubine graduated a year early because he was able to condense classes with no longer having to take Zanjutsu lessons. Upon graduation, he was not scouted by the Gotei 13. Another, more enigmatic figure took interest instead: Daiju Ariake.
It is a secret that within the Five Great Noble Houses, the Ariake have occasionally stumbled upon members outside of their family who possess the ability to make use of one of the Bugu or Hōgu—the divine weapons and artifacts of the Soul Society. When an individual is suspected of this, a member of the Ariake family will test them under the guise of "enhanced training." Tsubine was thought to be one of these.
Daiju Ariake, the aging leader of the Ariake, took Tsubine under his wing for training for testing for a specific weapon. Tsubine thought it to be a great honor. It, unfortunately, was more of a pain in the ass. Although it started off simple, it quickly turned into an obstacle course of mental gymnastics. It was more like his spirit was being trained rather than him.
Tsubine trained under Daiju Ariake for about fifteen years. It was during this time that Tsubine learned the name of his Zanpakutō: Kōgin Reimei. The abilities of his Zanpakutō were not apparent at first. It was during training with Daiju that it became apparent. The silver liquid blade seemed drawn to Daiju's Zanpakutō upon contact—although Kōgin Reimei's ability did not activate. Upon discovery of what it did, Daiju immediately halted the training and kicked Tsubine out. He was afraid of Tsubine being able to mimic the abilities of the Bugu and Hōgu.
Tsubine didn't stop showing up at the Ariake front door, asking for completion of the training. After three weeks of him getting kicked out, Daiju asked him what he hoped to gain."I'm going to do my job as best and as quickly as I can. The better and faster I can do it, the more people I can save. If you won't teach me, I'll learn on my own. If I fail, I'll try until I succeed. Each time I fall, I have to stand back up. I'm just cheeky enough to want the easy way and have a proper teacher."Begrudgingly, Daiju allowed Tsubine finished his advanced Zanjutsu training. He never did tell Tsubine what he was compatible with—only that "it is something that only a warrior's heart can keep stable." Tsubine was among the last students of the Ariake in this manner prior to the main branch's collapse many centuries later.
- Joining the Gotei—1398-1501:
- After Tsubine's second graduation, he began searching for a Division to join. He had missed the scouting phase because of his extended training, and now it was his time to search. The first two Divisions he applied for, he was not accepted in. This was due to his mysterious 'disappearance and training' after graduation. Unlike many of his fellow graduates, Tsubine didn't immediately join a Division and had trained under a mysterious noble. Many thought him an Ariake spy. Despite these misgivings, his third choice panned out: the 11th Division.
Tsubine was not quite trusted, but he was liked. Although people kept him at arm's length, they did keep him around. Everyone—including both the Lieutenant and Captain—thought him to be a spy for the Ariake. After about fifty years, those very people began doubting their suspicions. One night during a post-mission celebration involving copious amounts of liquor, Captain Blake point-blank asked him if he was, in fact, a spy. Tsubine's drunken answer got him punched through a wall, but it was followed by loud guffawing that signified that everything was OK.
After breaking through the Division's distrust of him, Tsubine rose quickly through the seated positions. It did not help that this period saw many of those officers perish. Captain Blake, in order to whip her Division into top shape, ordered joint training exercises with the 10th Division. This is when Tsubine's life truly changed for the better. Unlike other officers, Tsubine had a handicap. After learning what his Zanpakutō did, Central 46 put restrictions on its release and its main ability. He was not to release it without getting permission from a superior officer, and he was to obtain written, explicit consent for using its ability. This made this training difficult. Others were allowed to release their Zanpakutō, but Tsubine was not. He also was not permitted to use its ability unless he could get that consent. He was at a disadvantage doubly so.
- Love and Promotions—1501-1940:
- During a combat drill against other seated officers, Tsubine was facing off against his equivalent in the 10th Division. There was a lot of back-and-forth between the two. She could outrange him most of the time. This was good because if he got close, he would win. Well, he could until she released his Zanpakutō. Once that happened, Tsubine went entirely on the defensive. Where he might have swung his sword's naked blade before, he was back to utilizing the sword in its scabbard. This... made his opponent think he was underestimating her and going easy. She did not appreciate this.
The two went at it until the time limit, and afterwards they entered a yelling match with one another. There was not meant to be intent to kill behind any strikes—and yet after he sheathed his sword, she was fully trying to fry him with Kidō. They actually butted heads at first, and it took their respective Lieutenants to pry them apart. It wasn't love at first site, but hate.
These bouts continued. Because of their positions, they were regularly paired against one another. Each time, it ended the same way—a draw because he didn't continue the fight after she released her Zanpakutō. It was the tenth time that broke the camel's back. The two of them were both tired of the cat-and-mouse game. Tsubine kept his blade drawn and went on the offensive. Despite his skill, he was still fighting someone of equal power while they had a released Shikai. He was about to release his Zanpakutō when his Lieutenant appeared behind him to restrain him. They declared it a draw once again.
After spending a week under house arrest, Tsubine was surprised to see that woman waiting for him at the entrance to the 11th Division's barracks. She said she needed to talk to him. Tsubine and his former opponent went to the rooftop of a nearby storehouse and spoke heart-to-heart for once. Tsubine explained that his Zanpakutō's release had restrictions placed upon it by Central 46. He had to abide by that especially during training. So, Tsubine wasn't holding back in order to shame or belittle her. He knew if he tried it, someone would stop him just like they did a week ago. The woman seemed to understand and introduced herself: Kanna Hanashiro.
The training bouts continued, and Tsubine rose through the ranks faster than his contemporary. Even though she no longer was his opponent, he'd still train against her in order to master being able to fight without using his Zanpakutō. The two quickly became inseparable and were bickering like an old married couple within a few years. When they finally became an item, both Divisions cried out in unison "Finally!"
The 11th Division's Lieutenant retired suddenly due to an injury. He would likely never return to active duty. Tsubine, then the 3rd Seat, was promoted to be the Lieutenant. Lilith was then the only one who could authorize his release. The two of them trained together—and he readily accepted every defeat. She needed to know what he could do without his Zanpakutō and what he could do with it.
When Tsubine obtained Kanna's consent for his Zanpakutō, he could not be happier. No one else had given him consent before, and now he finally had someone he could train with. Kanna jokingly became the only member of Division 10.5, as she was constantly training with Tsubine in the 11th Division grounds. Tsubine tried to get her to transfer, but she never did.
Through this special training with Kanna, Tsubine became more in-tune with his Zanpakutō. It was no surprise that he began to start training for Bankai. He attained it after about three-times as long as normal as he did not have a full understanding of his Zanpakutō at first. It was a good thing, too. Soon after his attainment, the Swordbreaker's War broke out.
- Captaincy—1940-20:
- As a Lieutenant of the combat specialists, Tsubine was on the front lines in the Soul Society. He was one of the first Lieutenants to encounter an Espada—and it was a bad matchup for him. He barely survived the encounter with the then-Primera Espada. He was in medical for most of the duration of the war, recovering from severe burns. He broke out of the Fourth Division in order to assist with the final push. Although he did not join the battle in Hueco Mundo—again, his Captain punched him so hard he could not continue—Tsubine was one of the chiefs of the postwar cleanup.
The war changed things. With the loss of a few Captains, there was a need to stabilize. Although restructuring efforts took ten years to complete, there was a need to fill vacant Captain positions. Tsubine was put forward to replace one of the fallen Captains by his own Captain. There was only one small problem with this. Kanna and Tsubine both had desired to become Captains. They were both rising stars in their Divisions, and they both were an ideal couple to many Shinigami. They also had a challenge about who became a Captain first. The loser would take the victor's surname when they married.
Kanna was not going to be happy about hearing of this. Tsubine had asked the other Captains to keep it a secret until his installment ceremony. He bribed, begged, and even gambled for this. Miraculously, he was able to get it to work. There was also one other stipulation: he was going to bring someone to the ceremony that wasn't a Captain or Lieutenant. He did not tell anyone the why. This is because Tsubine surprised Kanna with his promotion to Captain of the Third Division... by proposing to her in front of the other Captains and Lieutenants. After she said yes, he named her his Lieutenant.
After restructuring, Tsubine was in charge of Internal Affairs. This meant he'd likely be fighting Shinigami than he would Hollows most of the time. As a Captain, the only superior officer to him was the Captain-Commander. Central 46 recognized this problem and lowered the restriction on his Zanpakutō. No longer did he need permission from a superior officer to release his Zanpakutō—he was merely discouraged from using it by the amount of paperwork he'd have to do for each witness. He still had to obtain consent if there was time, but he was allowed to use his Zanpakutō's ability in battle.
In the early 2000s, Tsubine and Kanna's relationship went to the next level as they welcomed their first child: Hana Shirazumi. There was a change in Tsubine around this time as he became more and more concerned about protecting his wife and daughter. Hana became the unofficial mascot of the 3rd Division very quickly. She was even given a mock Lieutenant's badge to match her mother's. Tsubine's life was going well. Everything was. Then, Tsubine, Kanna, and two others from the 3rd Division disappeared without a trace or word for fifty years.
- The Great Lockout—20 to Present:
- Tsubine, Kanna, and the Third and Fourth seats were each sent on a mission to hunt a former Captain who had been in the Top 10 Most Wanted listed for centuries. He had evaded pursuit and detection... until he was finally spotted in the World of the Living. The Shirazumi Four (as the top 4 seats in the 3rd Division were called) were dispatched to bring him in alive. Not a day later, they were cut off from the Soul Society.
Although they rendezvoused with other Shinigami they could find, the lack of communication was concerning. When they tried to open a Senkaimon, the image of a sliding door would appear but would not open. Within two years, Hollow numbers increased. Within ten, Tsubine and his subordinates were fighting a guerilla war against the Hollow masses.
The first to die was the 3rd Seat. He died from a building collapsing on him while he was fighting a Hollow. There wasn't time to mourn or recover the body. They moved on and fought to survive. The 4th Seat was poisoned by two different Adjuchas-level Hollows. She died a slow, painful death until Tsubine put her out of her misery. Very soon, it was just Tsubine and Kanna. They began to plan on never returning to the Soul Society. They had thoughts of just finding a place to hide out. When they saw an Arrancar murder a child, they knew they couldn't just do that.
That Arrancar became their sole focus. He was likely an Espada-level threat, but neither recognized him from the Swordbreaker's War. They tracked him night and day throughout the World of the Living. He had trouble getting back to Hueco Mundo—and he fled to Australia. It was on top of the famous Uluru that they fought a climactic battle. Tsubine was about to be impaled by the Arrancar's claws in its released state when Kanna blocked it. Her Shikai shattered, her heart was soon pierced by the Arrancar.
The next thing Tsubine remembers is holding Kanna close as she died in his arms. There wasn't much more he could do. He was not a doctor, nor was he a Kaidō specialist, but he could tell that she was dying. There were tears and words from the heart as she faded away—leaving behind her ring and her Zanpakutō. Tsubine went into a dark place for many years. If he wasn't drunk, he was killing Hollows. His dependence on the sweet numbness of alcoholism was his undoing, as he eventually almost lost to a Hollow—and became infected with its Reiryoku.
Tsubine's Hollowfication was, in fact, one of the best things to happen to him at the time. Although the battle was brutal, Tsubine came out of it completely sobered up. To this day, he still barely drinks because his body initially thought it was dying from alcohol poisoning at the time. Although he subdued his Inner Hollow, Tsubine didn't have the best control over his new power—he still went out of control half a dozen times before meeting someone who actually knew what to do...
Tsubine met Kaiedo Mōri after a battle against a pair of Arrancar. Tsubine had difficulty dismissing his Hollow mask and almost began to Hollowfy again. Kaiedo kept him restrained while giving him tips on how to calm it down. Although it worked, Tsubine was immediately suspicious. Kaiedo was no Arrancar, but he wasn't a Shinigami entirely either. His presence was something in-between. It didn't take long for Tsubine to realize that they were the same: Vizards.
The duo traveled very little. Instead, Kaiedo assisted Tsubine in learning how to control his Inner Hollow. Tsubine had little worry of losing control if only because Kaiedo would be able to put a stop to any rampage. Throughout their training, Tsubine learned that Kaiedo knew a lot of the Soul Society—and of the Gotei. There were things Tsubine didn't know and those he didn't believe. Through this, Tsubine had a glimpse into Kaiedo's opinion on the Gotei. There was a constant nagging at the back of Tsubine's head as he listened to Kaiedo's opinions.
That came to a head when Kaiedo asked Tsubine to join a group of like-minded Vizards with the intent of reforming the Gotei through-and-through—from its own ashes, if need be. Although Tsubine hesitated, he realized that this was not the path for him. He could understand where Kaiedo was coming from, but he could not agree to it. Tsubine, as thanks for the assistance in controlling his Inner Hollow, allowed Kaiedo to leave without a fight. Tsubine's parting words to him was a challenge: he would fix the problems the Gotei had from the inside. He just had to get back first.
It took two more years before connection was re-established with the Soul Society. Tsubine had a daily habit of trying to open a Senkaimon upon waking up. When the sliding doors finally parted, he almost cried with joy. He ran through the Dangai for what felt like hours. Tsubine was the first Shinigami to come out of the Senkaimon in years. Tsubine had to be dragged away from his daughter to give his debriefings. Although the report took weeks, he was just happy to finally be back.
During the meeting to determine where he'd return to, Tsubine proposed a small "mini-Division" to be formed in order to show that Vizards—who were long barred from service—were able to be trusted. During the heated argument that followed, Tsubine revealed that he had become a Vizard. After being imprisoned for a week, Central 46 and Captain-Commander Blake had reached a decision. This new group would be approved—and he would head it.
Character Power Set
† Equipment:
Reiki Antei-chūsha: (霊器安定注射; Spiritual Body Stabilization Injection)Shortened to "Reianchū," this is a new experimental "medicine" from the Department of Research and Development. The liquid injection can temporarily increase Hollow Control by +15. However, it is also a strong paralytic agent that paralyzes the body. The goal of this is to assist a Vizard undergoing a forced Hollowfication in regaining control. It does not do anything for someone undergoing Hollowfication for the first time. Tsubine has six doses of these kept in a metal box like a cigar case.
Konkankyō: (魂函渠; Soul Drain) This Zanpakutō once belonged to Tsubine's late wife, Kanna Hanashiro. After Kanna's death, Tsubine has been keeping the blade with him. Due to his wife's passing, the blade no longer has any of its power as a Zanpakutō. However, the investiture Kanna had put into the blade still remains. It retains its durability and the ability to be repaired by pouring enough Reiryoku into it.
† Trained Abilities:
Zanjutsu & Swordsmanship: "A sword is more than a tool, it is a way of life. You devote yourself to it, it will devote itself to you." Tsubine was one the best swordsmen in the Gotei when he was a Lieutenant, and his skill only increased from there. He earned his moniker of Isshin Kensei. If he had more disciples, the Gotei would be a force to be reckoned with as a whole. He is particularly skilled with iai-style attacks.
Tsubine's skill with Zanjutsu comes from his master's way of swordsmanship: Reisen'yaku Zanjutsu (霊煎薬 斬術; Spiritual Infusion Swordsmanship). Reisen'yaku Zanjutsu is broken down into seven distinct forms. Each form is based upon the state at which a sword is wielded.
- Mutō (無刀; Without Sword) - Mutō is the second-hardest to use form of the style. This form is an evolution of the technique Shitonegaeshi. It is infusing an object that is not a sword with the same style of Reiryoku as one would with a sword. This barely reinforces an object so a rolled-up poster is still a rolled-up poster—though it may be reinforced to have been thick, corrugated cardboard rather than laminated poster paper. This is obviously most effective with something that is sword-like (like a rolled-up poster) rather than something that is not (like a banana). The technique's inner workings are that Reiryoku is channeled into a shape—how it is channeled depends on the shape of what it is being channeled into. Mastery of this technique is evident by the creation of a "blade of Reiryoku" even without a catalyst to infuse. These blades of Reiryoku match the color and general appearance of the user's Reiatsu. Of all the forms, this is the one Tsubine has had the most trouble with. His skill with Mutō is lower than any of the other forms.
- Sayatō (鞘刀; Sheathed Sword) - Sayatō changes a sword's "slashing" attribute into "bludgeoning." Effectively, it is using the sword in its scabbard. This form primarily focuses on reinforcing the Zanpakutō's scabbard with Reiryoku in order to prevent it from shattering. Doing so can make the scabbard as hard to break as a Zanpakutō entirely. Sayatō is a form particularly suited for non-lethal takedowns and has been a staple of Tsubine's time as Captain of Internal Affairs.
- Hajitō (始刀; Opening Sword) - Hajitō is derived from iaijutsu—the art of drawing the sword. Like how Mutō was an evolution of Shitonegaeshi, this is an evolution of Hitotsume: Nadegiri. It focuses Reiryoku around the blade and the inside of the scabbard. This leads to an immense pressure build up within the scabbard as more and more Reiryoku is packed within a confined space. When the user finally decides to draw their sword, they use the build-up to propel the sword out from the scabbard with incredible velocity. To many, this is a difficult form because one must be able to not only keep the sword stable while building Reiryoku up, but also they must be able to maintain their grip and guide the sword during the drawing phase. Hajitō came naturally to Tsubine, and it is what he has focused on with his training. Tsubine's title of Isshin Kensei comes from his dominance of this technique.
- Shōtō (掌刀; Palm Sword) - Shōtō is the form of wielding the sword one-handed and keeping the other hand free. It is a risky form as it fully expects the user to have decent skill in hand-to-hand. Shōtō relies on the open hand to deflect, grab, and strike while the sword-hand is occupied. If one has excellent skill in Hakuda, this is the form for them. As for the actual sword wielding, Shōtō's focus is on making quick strikes that make up for not having both hands gripping the sword. Tsubine's skill in this form is mixed. For the sword strikes, he's pretty good as it is the natural next step of Hajitō. For the hand-to-hand portion, he's not as good as his skill lies in using a sword—not his fists.
- Akutō (握刀; Gripped Sword) - Akutō is the simplest form and is derived from the main form of Zanjutsu itself. It is based upon using both hands on the Zanpakutō in order to create a full Reiryoku circuit—as with the technique Ryōdan. This means the strikes from Akutō are stronger as they are using both arms to their fullest, but they are also easier to predict and somewhat slower than a single-handed strike. In order to make up for the lack of speed, Akutō has the user fill their sword with Reiryoku when they strike. Tsubine is decent enough with this, although he is naturally better at quick strikes.
- Zentō (全刀; Entire Sword) - Zentō is using the sword and sheath together in unison. This requires constant shifting of Reiryoku in order to adapt to the situation. When in use, Zentō is shifting the Reiryoku from the sheath to the sword and the reverse constantly. When in perfect balance, the Reiryoku in both is weaker than if using Shōtō or Sayatō on their own. The trick is being able to shift Reiryoku from one to the other as the user needs. Tsubine is particularly adept with this if only because after drawing with Hajitō, he can pull the scabbard free easily.
- Nitō (二刀; Two Swords) - Nitō is one that most people don't learn because dual Zanpakutō are rare. It is effectively a furthering of Zentō into a fully-offensive form. Reiryoku does not reinforce the entire blade along both swords, but instead just the cutting edge. With the edge reinforced and sharpened with Reiryoku, Nitō allows great, quick cuts. Tsubine is not particularly skilled with this, but he has been training with it thanks to carrying his late wife's Zanpakutō.
Tsubine has a single technique he has perfected. Sandanzuki Jet Burst (三段突きJET BURST; Three-Stage Thrust Jet Burst) is his ultimate Zanjutsu technique. Tsubine developed this in order to make up for his lack of skill with Hohō. With his sword sheathed, Tsubine fills his scabbard with as much Reiryoku as he possible can. Tsubine has two options: he can draw or propel. If he draws, the cutting force is increased tenfold as the sword rockets out of the scabbard. He then performs the Sandanzuki technique—which is a set of three rapid thrusts with the blade. If he choses to propel, he opens the end cap allowing the Reiryoku to propel the sword (and hopefully him) forward like a rocket. Propelling is only used with his own Zanpakutō—as the cap at the end of the scabbard can be opened to accommodate this technique.
Hakuda: "I don't think my hands are suited for striking, but I can manage." Tsubine would never be able to learn Shunkō if only because he doesn't care enough about using his hands in that manner. To him, his hands need to be perfectly fine so he can swing a sword. He doesn't like to risk breaking fingers when punching.
Hohō: "I like to think I arrive just in time, all the time." Tsubine does not mesh with Hohō. He's below average for a Captain. The problem is distance. Tsubine has a problem with judging the distance with a Shunpō, so he rarely hits his mark. He overshoots more often than he does undershoots.
Kidō: "The right Kidō at the right time can make all the difference." Tsubine is surprisingly good with Kidō. He has been working on perfecting Zangerin in order to cast it during an iai strike. He is not currently good enough to cast it without the incantation, so he has work to do.
Cooking: "If you want your food to remain food, I suggest looking elsewhere." No.
Zanpakutō
† Zanpakutō Appearance:
![Tsubine Shirazumi X2CY4b](https://2img.net/r/ihimizer/img924/9936/x2CY4b.png)
† Zanpakutō Spirit Appearance:
![Tsubine Shirazumi FnVJsc](https://2img.net/r/ihimizer/img923/3295/FnVJsc.png)
† False Release Phrase: Proffer (差し出す; Sashidasu)
† False Shikai Name: Kōsumi Sotō (江墨 俎豆; Ink River Sacrificial Altar)
† False Shikai Appearance: Kōsumi Sotō's blade melts and liquifies. The liquid blade is inky black. It rises up and down along the original length of the blade like a lava lamp.
† False Shikai Abilities: Kōsumi Sotō's ability is to freely harden and liquify the water-like blade. It can effectively take whatever shape it wants, so long as it is within 2x the original mass of the original blade. It takes a post of concentration to get a specific shape set, but Tsubine can liquify and harden the lava lamp-like movement practically at-will.
† Shikai Release Phrase: Praise (助業; Jyogō)
† Shikai Name: Kōgin Reimei (江銀 礼盟; Silver River Oath Ceremony)
† Shikai Appearance: The true appearance of Tsubine's Zanpakutō normally is exactly like the false release. Instead of it being inky black, the blade instead retains its metallic, silvery color. However, the liquid state of the blade no longer hardens necessarily at-will. The ability of the Zanpakutō determines the shape Kōgin Reimei takes.
† Shikai Abilities: Kōgin Reimei is a Zanpakutō of mimicry. It is pride in others' abilities—their ability to be better people and use their abilities for good incarnate. If an ability makes contact with the blade of Kōgin Reimei—sealed, false Shikai, true Shikai, Bankai, or —it will be copied and stored within the blade's memory. Tsubine's Inner World is lined with orbs of a silvery metal much like this Shikai. Each of these is a stored ability from another Zanpakutō.
Although there is no limit to the number of abilities that can be mimicked, there is a limit to the number of abilities per source. Kōgin Reimei can only copy a single ability per Zanpakutō. There's no differentiation between releases, a Zanpakutō is a Zanpakutō no matter what for the purposes of the mimicry. The biggest limitation of Kōgin Reimei is that he can only use one ability at a time. Tsubine can use an ability as many times as the ability's own limitations allow. He still stuck with the same limitations (such as per-post, per-thread, per-release, etc.) of an ability as the original. If an ability is dependent on stats, it uses Tsubine's stats.
Upon copying, the liquid blade solidifies to appear like the sealed Zanpakutō it is copying. If the ability requires a specific shape from the release (such as a blast of energy requiring a hole in the blade), Kōgin Reimei will mimic that as well. If a Zanpakutō's ability is a simple physical transformation, Kōgin Reimei takes the form of the transformation. If the ability can not affect the blade, such as an illusion, it can not be copied.
The true power of Kōgin Reimei is that Tsubine can switch which ability that is being mimicked. Tsubine can switch out twice at base. For every 9 points in Willpower, Tsubine gains the ability to switch the form of Kōgin Reimei one additional time with an additional time at max ranks for a maximum total of 14 switches per release. This post lists the abilities Tsubine has stored within Kōgin Reimei.
† Bankai Name: Kōgin Reimei Ten'yo Kyūren (天与救漣 江銀 礼盟; Silver River Oath Ceremony Divine Gift of Salvation)
† Bankai Appearance: Kōgin Reimei Ten'yo Kyūren solidifies as a disc of silver liquid. The disc drips like an oozing wound. It is aligned perfectly behind Tsubine. When an ability is being copied, the shape of the Zanpakutō emerges from the disc at equidistant points like the sun's rays.
† Bankai Abilities: Kōgin Reimei Ten'yo Kyūren works just like its Shikai, but magnified. Kōgin Reimei Ten'yo Kyūren allows for the activation of multiple abilities at once. At base, Tsubine can use two abilities at once. For every 20 points in Willpower, Tsubine can use one additional ability to a maximum of seven abilities at once. Tsubine's ability to switch out abilities is slightly enhanced to a base of 4 to a total of 16 switches per release. Tsubine can also draw out the sealed Zanpakutō shape of any Zanpakutō he has copied an ability from.
- Not Yet Achieved:
† Resurrección Name: Kōgin Reimei Hansai Zange (江銀 礼盟 燔祭 懺悔; Silver River Oath Ceremony Burnt Offering Penance)
† Resurrección Appearance:[img][/img]† Resurrección Abilities:
Vizard Abilities
† Inner Hollow Appearance:![Tsubine Shirazumi WAcCSj](https://2img.net/r/ihimizer/img923/7093/wAcCSj.png)
† Hollow Mask Appearance:
![Tsubine Shirazumi N5w21L](https://2img.net/r/ihimizer/img923/812/n5w21L.png)
† Regeneration: Tsubine has a natural high-speed regeneration much like that of an Arrancar's when he dons his mask. Unlike an Arrancar's High-Speed Regeneration, it is actually incredibly painful. As body parts regrow, they are outlined in crimson electricity. Currently, he can not regenerate from an instantly-fatal wound like his head being smashed in with a hammer. It is notable that Tsubine can use his High-Speed Regeneration at 25% capabilities when he is not Hollowfied.
Cero/Bala: "Unlike Kidō, this is nothing but destruction concentrated." Tsubine does not use Cero that much if only because it is just concentrated destruction. His Cero are white with a crimson outline.
Hollow Control: "This is as much of a part of me as any other personality quirk. I just have to keep it in check." Tsubine has a decent control over his Inner Hollow if only because he trained with Kaiedo Mōri.
Mask Enhancement: "I don't like to use this power... but if I have to, I'm going to make the most of it." Out of the skills from his Vizard abilities, Tsubine is best with his Mask Enhancement. Although he doesn't like using this source of power, he wants to use every drop of the power when he does tap into it.
Mask Duration: "This is the one time I think it's better if I finish fast." Tsubine has not trained his mask time that much.
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